
Thursday, April 23 –
Sunday, April 26, 2026
Camp Sertoma
2316 S German Church Rd
Indianapolis, IN 46239
Join us at the Mittelmarch Olympics for Belegarth foam fighting and fellowship, including single and group tournaments, field battles, competitions, classes, feast and more.
All attendees must sign the Mittelmarch Waiver and show valid ID to check in at Gate. Pre-Registration is required for Saturday Feast.
Mittelmarch aims to ensure a safe, open and welcoming environment for all attendees. Event staff will be strictly enforcing the Mittelmarch Code of Conduct and all other event and site policies to ensure we foster a safe, enjoyable event experience for all.
Additional Event and Site Policies
- Fighters must be 16+ years of age or older.
- Minors must either 1) have a parent or legal guardian on site or 2) provide a notarized waiver as well as a chaperone 21 years of age or older onsite all weekend.
- Children under the age of 12 must be within sight of their guardian at all times and will be held to a 10pm in-camp curfew.
- No underage drinking or use of illegal substances will not be tolerated.
- Live steel is not permitted on the battlefield and must be kept in a sheath.
- Pets must be kept on a leash and cleaned up after at all times.
- Minimum Belegarth-standard garb is required at all times in common areas; feast gear and attire is encouraged during the feast.
- Period drinking vessels are required after dark.
- Campsites are secured on a first come, first serve basis.
- Camp master registration is not required, but all camps should have an established camp master for emergencies.
- Firepits are welcome in camping areas; top soil/grass from in-ground firepits must be maintained and replaced on Sunday.
- Campsites in the merchant and cabin areas (north side of the ‘road’ through the site) are restricted to above-ground fire bowls (site requirement).
Olympics XXI Pricing
Pre-registration is required for Saturday Feast. On-site payment will be available at Gate (does not include Saturday Feast) with cash or card/online payment via our website. Day passes are available on Saturday only.
| Thursday | $40 |
| Friday | $30 |
| Saturday, battles and camping | $20 |
| Saturday, battles only | $10 |
| Age 0-15 | Free |
Pre-registration is required for Saturday Feast. On-site payment will be available at Gate (does not include Saturday Feast) with cash or card/online payment via our website. Day passes are available on Saturday only.
Schedule of Events
Review the Master Event Schedule for all Academy classes, event start times and on-going updates!
THURSDAY
4PM | Gate Opens, Highlander Tournament
6PM | Night Quest
8PM | Welcome Revel
7PM | Weapons Check
8PM | Night Fighting
FRIDAY
9AM | Gate Opens
10AM | Weapons Check
11AM | Team Balancing
12PM | Field Battles
4PM | Ditching/Battle of Evermore
7PM | Weapons Check
8PM | Dagger Fights, Table of Lords Party, Assassins Tournament, Night Fighting
SATURDAY
9AM | Gate Opens
10AM | Weapons Check
11AM | Team Balancing
12PM | Field Battles
1PM | Combat Tournaments (Single Weapon, Two Weapons, Weapon and Shield, Great Weapon, Polearm, Archery, Novice, Valkyrie, Two Man)
3PM | Arts and Sciences Social Hour & Competition Announcements
4PM | Four Horsemen, Grand Champion, Ditching/Battle of Evermore
6PM | Olympics Feast (Smokin’ Barrell Barbeque)
7PM | Tug of War & Mongolian Wrestling
8PM | Bardic Competition, Night Fighting
10PM | Ranger Ramen Party
All attendees must be off site on Sunday by 11am.
Tournaments and Competitions Descriptions
Olympics tournaments and competitions, presented in order of appearance; see Master Event Schedule for specific start times for each activity.
- Highlander Tournament – any single slashing weapon under six feet, armor permitted; must display Highlander tag(s) for the duration of the tournament
- Assassins Tournament – test your stealth against other assassins hunting the same prey; the first to submit a complete list of assassinations wins
- Single Weapon – any blue weapon
- Two Weapons – any blue weapons
- Weapon and Shield – any blue weapon and shield
- Great Weapon – any red weapon six feet and under
- Polearm – all weapons six feet and over
- Archery – stationary combat archery
- Novice – new players only (two years or less), armed as you choose; must never have won a foam fighting tournament before and be unbelted/unchained
- Valkyrie – women only, armed and armored as you choose
- Two Man – teams of two, armed and armored as you choose
- Four Horsemen – teams of four, armed and armored as you choose
- Arts and Sciences Competition – items must be entered under one of the eligible categories
- Tug of War – teams of five compete in a contest of strength and technique; each team may have one alternate
- Mongolian Wrestling – two combatants wrestle until one is pushed out of the ring or touches the ground; M/F divisions
- Bardic Competition – those with a theatrical heart are invited to perform and entertain; categories follow the Greek muses: Comedy, Tragedy, History

Olympics XXI Event Staff
Weapons Check – Squire Brom
Field Battles – Elik
Combat Tournaments – Sir Ogreslayer
Highlander, Archery Tournaments – Squire Zalos
Gate – Squire Ares
Arts and Sciences – Masters Alyori, Fincalian and Saewyn
Night Life, Mongolian Wrestling – Sir MacDimm
Assassins Tournament – Squire Dorian
Bardic Competition – Master Sir Berenor
Health / Medical – Mallery and Master Sir Berenor
Merchants, Academy – Master Sir Tari
Event Coordinators – Sir Rune and Master Sir Tari

